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Summon: Leviathan card art
Live Play Data

Summon: Leviathan

{4} {U} {U} · Enchantment Creature — Saga Leviathan · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
376
Decks Running
165
Median Cast Turn
7.0
Drawn → Played
72%
Format

First-cast turn

n=78
0%
T1
0%
T2
3%
T3
5%
T4
18%
T5
56%
T6-9
18%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 38% (10 / 78 cast on T6) Cast same turn as drawn 35%

The "good card" funnel

379 brought · 160 players
Brought to game
379
Ever drawn
108
Reached battlefield
78
Still on board at game end
34

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.0pp

Players who cast this card win 35% of the time (n=73) , vs 23% when it never left the library (n=205).

When players drew this card but left it in hand, they won 25% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.5pp; 95% confidence interval +1.0pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

124 instances
3.2%
Library
27.4%
Battlefield
37.1%
Graveyard
11.3%
Exile
Card text
Summon: Leviathan card

Summon: Leviathan

{4} {U} {U}
Enchantment Creature — Saga Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}
6 / 6
Final Fantasy (FIN) · Rare · Illustrated by OTUMAMI

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.