collections_bookmark Part of Final Fantasy format_list_numbered #15 blue board wipe
Summon: Leviathan card art
Live Play Data

Summon: Leviathan

{4} {U} {U} · Enchantment Creature — Saga Leviathan · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
607
Decks Running
251
Median Cast Turn
7.0
Drawn → Played
72%
Format

First-cast turn

n=124
1%
T1
1%
T2
2%
T3
4%
T4
15%
T5
62%
T6-9
16%
T10+
Median 7.0 P25 6 · P75 9 · max 20
On curve 41% (24 / 124 cast on T6) Cast same turn as drawn 38%

The "good card" funnel

610 brought · 232 players
Brought to game
610
Ever drawn
173
Reached battlefield
124
Still on board at game end
57

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.4pp

Players who cast this card win 32% of the time (n=114) , vs 23% when it never left the library (n=344).

When players drew this card but left it in hand, they won 21% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.4pp; 95% confidence interval +0.4pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

198 instances
3.5%
Library
28.8%
Battlefield
36.4%
Graveyard
10.1%
Exile
Card text
Summon: Leviathan card

Summon: Leviathan

{4} {U} {U}
Enchantment Creature — Saga Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}
6 / 6
Final Fantasy (FIN) · Rare · Illustrated by OTUMAMI

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.