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Part of Modern Horizons 3
Live Play Data
Sundering Eruption // Volcanic Fissure
Sorcery // Land
·
Modern Horizons 3 (MH3)
4%
Live Inclusion
Times Brought
1318
Decks Running
633
Median Cast Turn
5.0
Drawn → Played
55%
Format
First-cast turn
n=174
10%
T1
8%
T2
9%
T3
10%
T4
14%
T5
40%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
27%
(16 / 174 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
1321 brought · 511 playersBrought to game
1321
Ever drawn
316
Reached battlefield
174
Still on board at game end
97
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.3pp
Players who cast this card win 37% of the time (n=162) , vs 28% when it never left the library (n=848).
When players drew this card but left it in hand, they won 35% (n=122).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval +1.3pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
365 instances2.7%
Library
26.6%
Battlefield
38.1%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
15 decks
-
2
Magda, Brazen Outlaw
14 decks
-
3
Kratos, God of War
13 decks
-
4
Deadpool, Trading Card
12 decks
-
5
Fire Lord Azula
12 decks
-
6
Krenko, Mob Boss
12 decks
-
7
Pako, Arcane Retriever
12 decks
-
8
Lightning, Army of One
11 decks
-
9
Toph, the First Metalbender
10 decks
-
10
Bello, Bard of the Brambles
9 decks
Card text
Sundering Eruption
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Volcanic Fissure
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Yohann Schepacz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.