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Superior Foes of Spider-Man card art
Live Play Data

Superior Foes of Spider-Man

{2} {R} · Creature — Human Rogue Villain · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
179
Decks Running
110
Median Cast Turn
8
Drawn → Played
57%
Format

First-cast turn

n=21
0%
T1
5%
T2
19%
T3
10%
T4
5%
T5
24%
T6-9
38%
T10+
Median 8 P25 4 · P75 10 · max 25
On curve 24% (4 / 21 cast on T3)

The "good card" funnel

179 brought · 108 players
Brought to game
179
Ever drawn
37
Reached battlefield
21
Still on board at game end
9

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.8pp

Players who cast this card win 17% of the time (n=18) , vs 18% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.8pp; 95% confidence interval -19.8pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

44 instances
20.5%
Battlefield
59.1%
Graveyard
13.6%
Exile
6.8%
Hand

Commanders that played this card

in tracked games
Card text
Superior Foes of Spider-Man card

Superior Foes of Spider-Man

{2} {R}
Creature — Human Rogue Villain
Trample Whenever you cast a spell with mana value 4 or greater, you may exile the top card of your library. If you do, you may play that card until you exile another card with this creature.
3 / 3
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Ben Harvey

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.