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Superior Foes of Spider-Man card art
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Superior Foes of Spider-Man

{2} {R} · Creature — Human Rogue Villain · Marvel Super Heroes Commander (MSC)
Times Brought
383
Decks Running
204
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Superior Foes of Spider-Man card

Superior Foes of Spider-Man

{2} {R}
Creature — Human Rogue Villain
Trample Whenever you cast a spell with mana value 4 or greater, you may exile the top card of your library. If you do, you may play that card until you exile another card with this creature.
3 / 3
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Ben Harvey

Final zone distribution

86 instances
23.3%
Battlefield
50.0%
Graveyard
7.0%
Exile
19.8%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

383 brought · 196 players
Brought to game
383
Ever drawn
85
Reached battlefield
47
Still on board at game end
20

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.8pp

Players who cast this card win 21% of the time (n=31) , vs 21% when it never left the library (n=186).

When players drew this card but left it in hand, they won 27% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.3pp; 95% confidence interval -9.8pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
4%
T1
11%
T2
17%
T3
4%
T4
13%
T5
38%
T6-9
13%
T10+
Median 6 P25 3 · P75 8 · max 12
On curve 32% (8 / 47 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.