Card Preview
Sygg, River Cutthroat
0%
Decklist Inclusion
Times Brought
154
Decks Running
84
In Decks
535
Decklist Inclusion
0%
Format
Card text
Sygg, River Cutthroat
Legendary Creature — Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
1 / 3
Zendikar Rising Commander (ZNC)
·
Rare
·
Illustrated by Jeremy Enecio
Final zone distribution
41 instances39.0%
Battlefield
26.8%
Graveyard
12.2%
Exile
14.6%
Hand
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
33 decks
-
2
Anowon, the Ruin Thief
12 decks
-
3
Jon Irenicus, Shattered One
11 decks
-
4
Davros, Dalek Creator
4 decks
-
5
Arna Kennerüd, Skycaptain
2 decks
-
6
Basim Ibn Ishaq
1 decks
-
7
Ghost, Spectral Saboteur
1 decks
-
8
Golbez, Crystal Collector
1 decks
-
9
Infinite Guideline Station
1 decks
-
10
Jorn, God of Winter // Kaldring, the Rimestaff
1 decks
The "good card" funnel
154 brought · 83 playersBrought to game
154
Ever drawn
37
Reached battlefield
27
Still on board at game end
16
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.3pp
Players who cast this card win 33% of the time (n=23) , vs 24% when it never left the library (n=101).
Observed gap +9.1pp; 95% confidence interval -11.3pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
4%
T1
4%
T2
11%
T3
11%
T4
7%
T5
41%
T6-9
22%
T10+
Median
6
P25
4
· P75
9
· max
12
On curve
7%
(1 / 27 cast on T2)
Cast same turn as drawn
65%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.