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#21 in Dimir Commander Staples
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Legendary Creature — Merfolk Rogue
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Zendikar Rising Commander (ZNC)
Live Play Data
Sygg, River Cutthroat
1%
Live Inclusion
Times Brought
389
Decks Running
190
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=78
5%
T1
15%
T2
13%
T3
15%
T4
9%
T5
28%
T6-9
14%
T10+
Median
5.0
P25
3
· P75
7
· max
16
On curve
21%
(12 / 78 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
389 brought · 189 playersBrought to game
389
Ever drawn
91
Reached battlefield
61
Still on board at game end
32
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 31% of the time (n=53) , vs 22% when it never left the library (n=251).
When players drew this card but left it in hand, they won 36% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.9pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances1.0%
Library
32.3%
Battlefield
31.3%
Graveyard
16.2%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
84 decks
-
2
Jon Irenicus, Shattered One
27 decks
-
3
Anowon, the Ruin Thief
25 decks
-
4
Davros, Dalek Creator
9 decks
-
5
Queza, Augur of Agonies
5 decks
-
6
Basim Ibn Ishaq
3 decks
-
7
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
8
Arna Kennerüd, Skycaptain
2 decks
-
9
Ezio Auditore da Firenze
2 decks
-
10
Infinite Guideline Station
2 decks
Card text
Sygg, River Cutthroat
Legendary Creature — Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
1 / 3
Zendikar Rising Commander (ZNC)
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Rare
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Illustrated by Jeremy Enecio
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.