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Part of Bloomburrow
·
Enchantment — Aura
·
New Capenna Commander (NCC)
Live Play Data
Tenuous Truce
2%
Live Inclusion
Times Brought
425
Decks Running
227
Median Cast Turn
4.0
Drawn → Played
67%
Format
First-cast turn
n=68
10%
T1
19%
T2
16%
T3
9%
T4
15%
T5
19%
T6-9
12%
T10+
Median
4.0
P25
2
· P75
7
· max
16
On curve
29%
(13 / 68 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
425 brought · 215 playersBrought to game
425
Ever drawn
102
Reached battlefield
68
Still on board at game end
22
Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 14% of the time (n=62) , vs 19% when it never left the library (n=273).
When players drew this card but left it in hand, they won 23% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.7pp; 95% confidence interval -14.8pp to +3.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances1.8%
Library
19.8%
Battlefield
45.0%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
90 decks
-
2
Gluntch, the Bestower
17 decks
-
3
Breena, the Demagogue
9 decks
-
4
Queen Marchesa
9 decks
-
5
The Sentry, Golden Guardian
8 decks
-
6
Eriette of the Charmed Apple
7 decks
-
7
Whtz, the Bibliophile
7 decks
-
8
Pramikon, Sky Rampart
6 decks
-
9
The Second Doctor
5 decks
-
10
Iroh, Tea Master
4 decks
Card text
Tenuous Truce
Enchantment — Aura
Enchant opponent
At the beginning of enchanted opponent's end step, you and that player each draw a card.
When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.
New Capenna Commander (NCC)
·
Rare
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Illustrated by Kari Christensen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.