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Tenuous Truce card art
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Tenuous Truce

{1} {W} · Enchantment — Aura · New Capenna Commander (NCC)
1%
Decklist Inclusion
Times Brought
221
Decks Running
129
In Decks
766
Decklist Inclusion
1%
Format
Card text
Tenuous Truce card

Tenuous Truce

{1} {W}
Enchantment — Aura
Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.
New Capenna Commander (NCC) · Rare · Illustrated by Kari Christensen

Final zone distribution

55 instances
1.8%
Library
16.4%
Battlefield
50.9%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

221 brought · 120 players
Brought to game
221
Ever drawn
49
Reached battlefield
35
Still on board at game end
9

Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.0pp

Players who cast this card win 15% of the time (n=32) , vs 21% when it never left the library (n=151).

Observed gap -6.4pp; 95% confidence interval -19.0pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=35
11%
T1
26%
T2
23%
T3
6%
T4
6%
T5
20%
T6-9
9%
T10+
Median 3 P25 2 · P75 7 · max 16
On curve 37% (9 / 35 cast on T2) Cast same turn as drawn 53%
35 of 100 times cast 35%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.