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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Terramorph
1%
Live Inclusion
Times Brought
187
Decks Running
85
Median Cast Turn
5.0
Drawn → Played
61%
Format
First-cast turn
n=28
0%
T1
7%
T2
14%
T3
14%
T4
18%
T5
21%
T6-9
25%
T10+
Median
5.0
P25
4
· P75
10
· max
12
On curve
36%
(4 / 28 cast on T4)
Cast same turn as drawn
13%
The "good card" funnel
187 brought · 85 playersBrought to game
187
Ever drawn
46
Reached battlefield
28
Still on board at game end
1
≥ -0.8pp
Players who cast this card win 38% of the time (n=28) , vs 22% when it never left the library (n=116).
When players drew this card but left it in hand, they won 27% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.5pp; 95% confidence interval -0.8pp to +33.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances2.0%
Library
2.0%
Battlefield
41.2%
Graveyard
31.4%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
37 decks
-
2
Invisible Woman
13 decks
-
3
Human Torch
3 decks
-
4
The Fantastic Four
3 decks
-
5
Faldorn, Dread Wolf Herald
2 decks
-
6
Kiora, Sovereign of the Deep
2 decks
-
7
Rocco, Street Chef
2 decks
-
8
Ruby, Daring Tracker
2 decks
-
9
The Thing
2 decks
-
10
Atraxa, Grand Unifier
1 decks
Card text
Terramorph
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Eglė Mosakaitė
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.