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Part of Final Fantasy
·
Legendary Artifact
·
Final Fantasy (FIN)
Live Play Data
The Earth Crystal
5%
Live Inclusion
Times Brought
1605
Decks Running
727
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=282
0%
T1
2%
T2
13%
T3
13%
T4
18%
T5
45%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
29%
(38 / 282 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
1605 brought · 621 playersBrought to game
1605
Ever drawn
388
Reached battlefield
282
Still on board at game end
211
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 28% of the time (n=265) , vs 25% when it never left the library (n=1045).
When players drew this card but left it in hand, they won 29% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -2.1pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
416 instances3.4%
Library
50.7%
Battlefield
16.8%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
50 decks
-
2
Tidus, Yuna's Guardian
32 decks
-
3
Bristly Bill, Spine Sower
20 decks
-
4
Zimone, Infinite Analyst
20 decks
-
5
Beorn the Fierce
19 decks
-
6
Kibo, Uktabi Prince
19 decks
-
7
Tifa Lockhart
17 decks
-
8
Chief of the Wilds
15 decks
-
9
The Astonishing Ant-Man
14 decks
-
10
The Unbeatable Squirrel Girl
14 decks
Card text
The Earth Crystal
Legendary Artifact
Green spells you cast cost
less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.


,
: Distribute two +1/+1 counters among one or two target creatures you control.
Final Fantasy (FIN)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.