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Part of Marvel Super Heroes
·
Legendary Creature — God Warrior Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Thor, Asgard's Avenger
1%
Live Inclusion
Times Brought
609
Decks Running
309
Median Cast Turn
7.0
Drawn → Played
70%
Format
First-cast turn
n=96
0%
T1
1%
T2
9%
T3
8%
T4
17%
T5
46%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
19%
(8 / 96 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
609 brought · 292 playersBrought to game
609
Ever drawn
138
Reached battlefield
96
Still on board at game end
48
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 26% of the time (n=85) , vs 19% when it never left the library (n=373).
When players drew this card but left it in hand, they won 11% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -2.3pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
150 instances2.0%
Library
32.0%
Battlefield
31.3%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
233 decks
-
2
Director Nick Fury
10 decks
-
3
Kratos, God of War
10 decks
-
4
Norin the Wary
5 decks
-
5
Thor, God of Thunder
5 decks
-
6
Thor Odinson
5 decks
-
7
Kratos, Stoic Father
4 decks
-
8
Bruce Banner // The Incredible Hulk
3 decks
-
9
Captain America, First Avenger
3 decks
-
10
Gornog, the Red Reaper
2 decks
Card text
Thor, Asgard's Avenger
Legendary Creature — God Warrior Hero
Flying
If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
4 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.