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Part of Marvel Super Heroes
·
Legendary Creature — God Warrior Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Thor, Asgard's Avenger
1%
Live Inclusion
Times Brought
214
Decks Running
122
Median Cast Turn
7.5
Drawn → Played
69%
Format
First-cast turn
n=34
0%
T1
3%
T2
12%
T3
6%
T4
18%
T5
38%
T6-9
24%
T10+
Median
7.5
P25
5
· P75
9
· max
11
On curve
21%
(2 / 34 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
214 brought · 120 playersBrought to game
214
Ever drawn
49
Reached battlefield
34
Still on board at game end
17
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 26% of the time (n=30) , vs 18% when it never left the library (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -6.9pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Library
30.4%
Battlefield
35.7%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
92 decks
-
2
Director Nick Fury
5 decks
-
3
Kratos, Stoic Father
4 decks
-
4
Kratos, God of War
3 decks
-
5
Bruce Banner // The Incredible Hulk
2 decks
-
6
Thor, God of Thunder
2 decks
-
7
Thor Odinson
2 decks
-
8
Captain America, First Avenger
1 decks
-
9
Daredevil, Man Without Fear
1 decks
-
10
Gornog, the Red Reaper
1 decks
Card text
Thor, Asgard's Avenger
Legendary Creature — God Warrior Hero
Flying
If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
4 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.