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Part of March of the Machine
·
Sorcery
·
March of the Machine Commander (MOC)
Card Preview
Thoughtcast
1%
Decklist Inclusion
Times Brought
389
Decks Running
179
In Decks
1304
Decklist Inclusion
1%
Format
Final zone distribution
94 instances2.1%
Library
1.1%
Battlefield
71.3%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Mendicant Core, Guidelight
12 decks
-
2
Ovika, Enigma Goliath
12 decks
-
3
Dr. Eggman
11 decks
-
4
Shorikai, Genesis Engine
11 decks
-
5
Tony Stark // The Invincible Iron Man
10 decks
-
6
Urtet, Remnant of Memnarch
10 decks
-
7
Iron Man, Titan of Innovation
6 decks
-
8
Breya, Etherium Shaper
5 decks
-
9
Memnarch
5 decks
-
10
Mishra, Eminent One
5 decks
The "good card" funnel
389 brought · 169 playersBrought to game
389
Ever drawn
91
Reached battlefield
60
Still on board at game end
1
≥ -6.9pp
Players who cast this card win 29% of the time (n=57) , vs 25% when it never left the library (n=255).
When players drew this card but left it in hand, they won 20% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.7pp; 95% confidence interval -6.9pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
0%
T1
2%
T2
5%
T3
17%
T4
25%
T5
45%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
7
· max
15
On curve
48%
(15 / 60 cast on T5)
Cast same turn as drawn
39%
60 of 100 times cast
60%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.