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Part of Foundations Commander Decks
·
Sorcery
·
March of the Machine Commander (MOC)
Live Play Data
Thoughtcast
3%
Live Inclusion
Times Brought
945
Decks Running
439
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=159
0%
T1
1%
T2
6%
T3
13%
T4
23%
T5
50%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
15
On curve
42%
(36 / 159 cast on T5)
Cast same turn as drawn
39%
The "good card" funnel
945 brought · 398 playersBrought to game
945
Ever drawn
228
Reached battlefield
159
Still on board at game end
3
≥ +0.7pp
Players who cast this card win 32% of the time (n=146) , vs 23% when it never left the library (n=618).
When players drew this card but left it in hand, they won 24% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +0.7pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
243 instances2.5%
Library
1.2%
Battlefield
71.6%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
30 decks
-
2
Mendicant Core, Guidelight
27 decks
-
3
Sai, Master Thopterist
27 decks
-
4
Shorikai, Genesis Engine
25 decks
-
5
Urtet, Remnant of Memnarch
24 decks
-
6
Tony Stark // The Invincible Iron Man
20 decks
-
7
Urza, Lord High Artificer
15 decks
-
8
Golbez, Crystal Collector
13 decks
-
9
Ovika, Enigma Goliath
13 decks
-
10
Breya, Etherium Shaper
12 decks
Card text
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Draw two cards.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Greg Hildebrandt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.