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Part of Foundations Commander Decks
·
Sorcery
·
Star Trek Commander (TRC)
Live Play Data
Thoughtcast
3%
Live Inclusion
Times Brought
1450
Decks Running
695
Median Cast Turn
6
Drawn → Played
69%
Format
First-cast turn
n=247
0%
T1
1%
T2
6%
T3
13%
T4
21%
T5
50%
T6-9
9%
T10+
Median
6
P25
5
· P75
7
· max
18
On curve
42%
(53 / 247 cast on T5)
Cast same turn as drawn
37%
The "good card" funnel
1450 brought · 622 playersBrought to game
1450
Ever drawn
356
Reached battlefield
247
Still on board at game end
7
≥ -0.5pp
Players who cast this card win 30% of the time (n=223) , vs 25% when it never left the library (n=934).
When players drew this card but left it in hand, they won 23% (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -0.5pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
384 instances2.6%
Library
1.8%
Battlefield
68.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Sai, Master Thopterist
97 decks
-
2
Dr. Eggman
36 decks
-
3
Mendicant Core, Guidelight
35 decks
-
4
Vraska, Soul of Stone
33 decks
-
5
Shorikai, Genesis Engine
32 decks
-
6
Urtet, Remnant of Memnarch
31 decks
-
7
Urza, Lord High Artificer
27 decks
-
8
Golbez, Crystal Collector
24 decks
-
9
Tony Stark // The Invincible Iron Man
24 decks
-
10
Breya, Etherium Shaper
18 decks
Card text
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Draw two cards.
Star Trek Commander (TRC)
·
Common
·
Illustrated by Camille Alquier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.