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Part of March of the Machine
·
Sorcery
·
March of the Machine Commander (MOC)
Card Preview
Thoughtcast
Times Brought
299
Decks Running
157
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Draw two cards.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Greg Hildebrandt
Final zone distribution
55 instances1.8%
Library
1.8%
Battlefield
70.9%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Mendicant Core, Guidelight
14 decks
-
2
Tony Stark // The Invincible Iron Man
12 decks
-
3
Urtet, Remnant of Memnarch
10 decks
-
4
Ovika, Enigma Goliath
8 decks
-
5
Dr. Eggman
7 decks
-
6
Shorikai, Genesis Engine
7 decks
-
7
Iron Man, Titan of Innovation
6 decks
-
8
Urza, Lord High Artificer
6 decks
-
9
Breya, Etherium Shaper
5 decks
-
10
Brudiclad, Telchor Engineer
5 decks
The "good card" funnel
299 brought · 141 playersBrought to game
299
Ever drawn
49
Reached battlefield
33
Still on board at game end
1
≥ -8.0pp
Players who cast this card win 25% of the time (n=28) , vs 23% when it never left the library (n=195).
Observed gap +1.7pp; 95% confidence interval -8.0pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
3%
T2
6%
T3
18%
T4
27%
T5
39%
T6-9
6%
T10+
Median
5
P25
4
· P75
6
· max
12
On curve
55%
(9 / 33 cast on T5)
Cast same turn as drawn
38%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.