Live Play Data
Toothy, Imaginary Friend
1%
Live Inclusion
Times Brought
232
Decks Running
113
Median Cast Turn
6
Drawn → Played
48%
Format
First-cast turn
n=59
2%
T1
2%
T2
10%
T3
12%
T4
19%
T5
51%
T6-9
5%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
25%
(7 / 59 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
232 brought · 106 playersBrought to game
232
Ever drawn
81
Reached battlefield
39
Still on board at game end
15
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 42% of the time (n=36) , vs 27% when it never left the library (n=119).
When players drew this card but left it in hand, they won 35% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.5pp; 95% confidence interval -1.5pp to +32.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances5.7%
Library
17.2%
Battlefield
39.1%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Yusri, Fortune's Flame
13 decks
-
2
The Astonishing Ant-Man
12 decks
-
3
Vnwxt, Verbose Host
11 decks
-
4
Kwain, Itinerant Meddler
5 decks
-
5
Atraxa, Praetors' Voice
4 decks
-
6
Whtz, the Bibliophile
4 decks
-
7
Animar, Soul of Elements
3 decks
-
8
Minn, Wily Illusionist
3 decks
-
9
Ms. Bumbleflower
3 decks
-
10
Ms. Marvel, Kamala Khan
3 decks
Card text
Toothy, Imaginary Friend
Legendary Creature — Illusion
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
1 / 1
Battlebond (BBD)
·
Rare
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.