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Part of Final Fantasy
·
Legendary Creature — Wolf
·
Final Fantasy (FIN)
Live Play Data
Torgal, A Fine Hound
1%
Live Inclusion
Times Brought
239
Decks Running
121
Median Cast Turn
3.0
Drawn → Played
87%
Format
First-cast turn
n=54
9%
T1
30%
T2
17%
T3
9%
T4
11%
T5
22%
T6-9
2%
T10+
Median
3.0
P25
2
· P75
5
· max
10
On curve
39%
(16 / 54 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
239 brought · 118 playersBrought to game
239
Ever drawn
52
Reached battlefield
45
Still on board at game end
33
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.4pp
Players who cast this card win 30% of the time (n=43) , vs 23% when it never left the library (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -7.4pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances3.4%
Library
55.9%
Battlefield
27.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
26 decks
-
2
Chief of the Wilds
20 decks
-
3
Voja, Jaws of the Conclave
9 decks
-
4
The Ur-Dragon
7 decks
-
5
Serah Farron // Crystallized Serah
5 decks
-
6
Jodah, the Unifier
4 decks
-
7
Ashaya's Enduring Bond
3 decks
-
8
Morophon, the Boundless
3 decks
-
9
Raggadragga, Goreguts Boss
3 decks
-
10
Tidus, Yuna's Guardian
3 decks
Card text
Torgal, A Fine Hound
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
2 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.