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Part of Final Fantasy
·
Legendary Creature — Wolf
·
Final Fantasy (FIN)
Live Play Data
Torgal, A Fine Hound
1%
Live Inclusion
Times Brought
440
Decks Running
183
Median Cast Turn
3.0
Drawn → Played
82%
Format
First-cast turn
n=92
8%
T1
32%
T2
14%
T3
10%
T4
10%
T5
25%
T6-9
2%
T10+
Median
3.0
P25
2
· P75
6
· max
11
On curve
39%
(29 / 92 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
440 brought · 174 playersBrought to game
440
Ever drawn
98
Reached battlefield
80
Still on board at game end
45
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.8pp
Players who cast this card win 22% of the time (n=75) , vs 24% when it never left the library (n=284).
When players drew this card but left it in hand, they won 41% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.5pp; 95% confidence interval -11.8pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances2.7%
Library
40.2%
Battlefield
37.5%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
43 decks
-
2
Chief of the Wilds
35 decks
-
3
Voja, Jaws of the Conclave
10 decks
-
4
The Ur-Dragon
8 decks
-
5
Jodah, the Unifier
7 decks
-
6
Serah Farron // Crystallized Serah
5 decks
-
7
Ashaya's Enduring Bond
4 decks
-
8
Faldorn, Dread Wolf Herald
4 decks
-
9
Jandor, Fortuned Traveler
4 decks
-
10
Morophon, the Boundless
3 decks
Card text
Torgal, A Fine Hound
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
2 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.