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Part of Final Fantasy
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Artifact — Equipment
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Trailblazer's Boots
2%
Live Inclusion
Times Brought
2927
Decks Running
1301
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=472
6%
T1
14%
T2
9%
T3
11%
T4
13%
T5
36%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
18
On curve
20%
(65 / 472 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
2927 brought · 1085 playersBrought to game
2927
Ever drawn
640
Reached battlefield
472
Still on board at game end
377
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.4pp
Players who cast this card win 30% of the time (n=425) , vs 21% when it never left the library (n=1930).
When players drew this card but left it in hand, they won 24% (n=148).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval +4.4pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
712 instances3.5%
Library
52.9%
Battlefield
19.2%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
250 decks
-
2
Sauron, the Dark Lord
33 decks
-
3
Ixhel, Scion of Atraxa
27 decks
-
4
Kotis, the Fangkeeper
26 decks
-
5
Obeka, Splitter of Seconds
23 decks
-
6
Olivia, Opulent Outlaw
23 decks
-
7
Ezio Auditore da Firenze
22 decks
-
8
Magar of the Magic Strings
22 decks
-
9
Lightning, Army of One
21 decks
-
10
Thorin, King of Durin's Folk
21 decks
Card text
Trailblazer's Boots
Artifact — Equipment
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip 
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Zoltan Boros & Gabor Szikszai
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.