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Part of Tales of Middle-earth
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Creature — Troll
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The Hobbit Eternal (HOC)
Card Preview
Troll of Khazad-dûm
Times Brought
220
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Troll of Khazad-dûm
Creature — Troll
This creature can't be blocked except by three or more creatures.
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
6 / 5
The Hobbit Eternal (HOC)
·
Common
·
Illustrated by Simon Dominic
Final zone distribution
65 instances18.5%
Battlefield
50.8%
Graveyard
7.7%
Exile
23.1%
Hand
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
50 decks
-
2
Sauron, the Dark Lord
13 decks
-
3
Deadpool, Trading Card
5 decks
-
4
Golbez, Crystal Collector
5 decks
-
5
Slimefoot and Squee
4 decks
-
6
Yuriko, the Tiger's Shadow
3 decks
-
7
Aminatou, the Fateshifter
2 decks
-
8
Bladewing, Deathless Tyrant
2 decks
-
9
Doctor Doom, King of Latveria
2 decks
-
10
Gorex, the Tombshell
2 decks
The "good card" funnel
220 brought · 116 playersBrought to game
220
Ever drawn
52
Reached battlefield
32
Still on board at game end
12
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 30% of the time (n=22) , vs 26% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -8.4pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
19%
T1
3%
T2
3%
T3
3%
T4
13%
T5
50%
T6-9
9%
T10+
Median
7.0
P25
4
· P75
8
· max
11
On curve
47%
(2 / 32 cast on T6)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.