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Part of Streets of New Capenna
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Artifact
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New Capenna Commander (NCC)
Card Preview
Twinning Staff
Times Brought
188
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Twinning Staff
Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
New Capenna Commander (NCC)
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Rare
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Illustrated by Mike Bierek
Final zone distribution
41 instances51.2%
Battlefield
7.3%
Graveyard
4.9%
Exile
36.6%
Hand
Commanders that played this card
in tracked games-
1
Fire Lord Azula
22 decks
-
2
Silverquill, the Disputant
11 decks
-
3
Alania, Divergent Storm
9 decks
-
4
Thurid, Mare of Destiny
6 decks
-
5
Volo, Guide to Monsters
5 decks
-
6
Aziza, Mage Tower Captain
4 decks
-
7
Elda, Conjurer of Spectacle
4 decks
-
8
Ivy, Gleeful Spellthief
4 decks
-
9
Mendicant Core, Guidelight
4 decks
-
10
Anhelo, the Painter
3 decks
The "good card" funnel
188 brought · 97 playersBrought to game
188
Ever drawn
39
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 28% of the time (n=20) , vs 25% when it never left the library (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -10.1pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
7%
T1
11%
T2
15%
T3
7%
T4
7%
T5
41%
T6-9
11%
T10+
Median
6
P25
3
· P75
7
· max
11
On curve
33%
(4 / 27 cast on T3)
Cast same turn as drawn
56%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.