Twinning Staff
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Twinning Staff
Final zone distribution
88 instancesCommanders that played this card
in tracked games-
1
Fire Lord Azula
43 decks
-
2
Silverquill, the Disputant
19 decks
-
3
Codie, Ravenous Codex
13 decks
-
4
Alania, Divergent Storm
11 decks
-
5
Kalamax, the Stormsire
11 decks
-
6
Volo, Guide to Monsters
11 decks
-
7
Thurid, Mare of Destiny
8 decks
-
8
Aziza, Mage Tower Captain
7 decks
-
9
Magus Lucea Kane
7 decks
-
10
Anhelo, the Painter
6 decks
The "good card" funnel
364 brought · 180 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=49) , vs 24% when it never left the library (n=211).
When players drew this card but left it in hand, they won 25% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -6.3pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.