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Part of Streets of New Capenna
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Artifact
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New Capenna Commander (NCC)
Live Play Data
Twinning Staff
1%
Live Inclusion
Times Brought
752
Decks Running
375
Median Cast Turn
6
Drawn → Played
76%
Format
First-cast turn
n=141
1%
T1
4%
T2
13%
T3
16%
T4
12%
T5
45%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
17%
(18 / 141 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
752 brought · 335 playersBrought to game
752
Ever drawn
186
Reached battlefield
141
Still on board at game end
110
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.6pp
Players who cast this card win 38% of the time (n=133) , vs 23% when it never left the library (n=477).
When players drew this card but left it in hand, they won 11% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.2pp; 95% confidence interval +6.6pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
207 instances1.9%
Library
53.1%
Battlefield
21.3%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
57 decks
-
2
Codie, Ravenous Codex
27 decks
-
3
Silverquill, the Disputant
27 decks
-
4
Kalamax, the Stormsire
26 decks
-
5
Elda, Conjurer of Spectacle
24 decks
-
6
Alania, Divergent Storm
19 decks
-
7
Volo, Guide to Monsters
17 decks
-
8
Magus Lucea Kane
16 decks
-
9
Mendicant Core, Guidelight
14 decks
-
10
Anhelo, the Painter
13 decks
Card text
Twinning Staff
Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
New Capenna Commander (NCC)
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Rare
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Illustrated by Mike Bierek
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.