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Typhoid Mary, Fractured card art
Live Play Data

Typhoid Mary, Fractured

{1} {B} {R} · Legendary Creature — Mutant Villain · Marvel Super Heroes Commander (MSC)
3%
Live Inclusion
Times Brought
224
Decks Running
121
Median Cast Turn
7.0
Drawn → Played
57%
Format

First-cast turn

n=28
0%
T1
0%
T2
21%
T3
11%
T4
7%
T5
50%
T6-9
11%
T10+
Median 7.0 P25 4 · P75 8 · max 12
On curve 21% (6 / 28 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

224 brought · 114 players
Brought to game
224
Ever drawn
49
Reached battlefield
28
Still on board at game end
9

Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.5pp

Players who cast this card win 26% of the time (n=23) , vs 19% when it never left the library (n=132).

When players drew this card but left it in hand, they won 37% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval -10.5pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
1.9%
Library
17.3%
Battlefield
46.2%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Typhoid Mary, Fractured card

Typhoid Mary, Fractured

{1} {B} {R}
Legendary Creature — Mutant Villain
Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead. • Mary — Create a Treasure token. • Typhoid Mary — Draw a card. • Bloody Mary — Each opponent loses 2 life and you gain 2 life.
3 / 3
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Javier Charro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.