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Part of Modern Horizons 3
·
Creature — Hydra
·
Jumpstart (JMP)
Live Play Data
Ulvenwald Hydra
1%
Live Inclusion
Times Brought
657
Decks Running
254
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=108
0%
T1
0%
T2
3%
T3
9%
T4
24%
T5
57%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
56%
(21 / 108 cast on T6)
Cast same turn as drawn
23%
The "good card" funnel
657 brought · 242 playersBrought to game
657
Ever drawn
159
Reached battlefield
108
Still on board at game end
46
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.5pp
Players who cast this card win 30% of the time (n=102) , vs 21% when it never left the library (n=431).
When players drew this card but left it in hand, they won 23% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -0.5pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
176 instances3.4%
Library
26.1%
Battlefield
36.4%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Omo, Queen of Vesuva
54 decks
-
2
Gargos, Vicious Watcher
27 decks
-
3
Gilanra, Caller of Wirewood
12 decks
-
4
Loot, Exuberant Explorer
9 decks
-
5
Nine-Fingers Keene
7 decks
-
6
Aesi, Tyrant of Gyre Strait
6 decks
-
7
Alena, Kessig Trapper
6 decks
-
8
Zaxara, the Exemplary
6 decks
-
9
Ashaya, Soul of the Wild
5 decks
-
10
Ghalta, Primal Hunger
4 decks
Card text
Ulvenwald Hydra
Creature — Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
* / *
Jumpstart (JMP)
·
Mythic
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.