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Part of Star Trek
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Artifact
·
Star Trek Commander (TRC)
Live Play Data
Unwinding Clock
3%
Live Inclusion
Times Brought
4195
Decks Running
1627
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=771
0%
T1
3%
T2
5%
T3
11%
T4
17%
T5
52%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
19%
(84 / 771 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
4202 brought · 1205 playersBrought to game
4202
Ever drawn
1087
Reached battlefield
771
Still on board at game end
606
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.5pp
Players who cast this card win 37% of the time (n=710) , vs 23% when it never left the library (n=2625).
When players drew this card but left it in hand, they won 18% (n=283).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.2pp; 95% confidence interval +10.5pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1189 instances3.8%
Library
51.0%
Battlefield
16.2%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
81 decks
- 2 Zhulodok, Void Gorger 77 decks
-
3
Urza, Lord High Artificer
74 decks
-
4
The Borg Queen
63 decks
- 5 Ultron, Artificial Malevolence 56 decks
-
6
Urtet, Remnant of Memnarch
53 decks
-
7
Kilo, Apogee Mind
46 decks
- 8 Omnath, Locus of the Void 44 decks
-
9
Tony Stark // The Invincible Iron Man
41 decks
-
10
Dr. Eggman
40 decks
Card text
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Miklós Ligeti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.