Card Preview
Unwinding Clock
2%
Decklist Inclusion
Times Brought
372
Decks Running
199
In Decks
1523
Decklist Inclusion
2%
Format
Final zone distribution
106 instances6.6%
Library
49.1%
Battlefield
16.0%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
12 decks
-
2
Mendicant Core, Guidelight
10 decks
-
3
Shorikai, Genesis Engine
10 decks
- 4 Ultron, Artificial Malevolence 9 decks
-
5
Urza, Lord High Artificer
8 decks
-
6
Urza, Chief Artificer
7 decks
-
7
Mr. House, President and CEO
6 decks
-
8
Dr. Eggman
5 decks
-
9
Inspirit, Flagship Vessel
5 decks
-
10
Kilo, Apogee Mind
5 decks
The "good card" funnel
372 brought · 175 playersBrought to game
372
Ever drawn
95
Reached battlefield
67
Still on board at game end
52
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.7pp
Players who cast this card win 33% of the time (n=67) , vs 20% when it never left the library (n=258).
When players drew this card but left it in hand, they won 26% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.0pp; 95% confidence interval +1.7pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
3%
T1
1%
T2
3%
T3
16%
T4
6%
T5
55%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
17
On curve
24%
(11 / 67 cast on T4)
Cast same turn as drawn
41%
67 of 100 times cast
67%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.