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Part of Modern Horizons 3
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#19 in Colorless Commander Staples
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Live Play Data
Urza's Cave
Land — Urza's Cave
·
Modern Horizons 3 (MH3)
3%
Live Inclusion
Times Brought
2115
Decks Running
912
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=397
12%
T1
12%
T2
14%
T3
16%
T4
12%
T5
28%
T6-9
5%
T10+
Median
4
P25
3
· P75
6
· max
13
Cast same turn as drawn
46%
The "good card" funnel
2115 brought · 674 playersBrought to game
2115
Ever drawn
518
Reached battlefield
397
Still on board at game end
247
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.0pp
Players who cast this card win 39% of the time (n=366) , vs 28% when it never left the library (n=1344).
When players drew this card but left it in hand, they won 33% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +6.0pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
577 instances2.9%
Library
42.8%
Battlefield
30.8%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 61 decks
- 2 Ultron, Artificial Malevolence 38 decks
-
3
Lumra, Bellow of the Woods
33 decks
-
4
Ulalek, Fused Atrocity
28 decks
- 5 Molecule Man 20 decks
-
6
The Necrobloom
18 decks
-
7
Hearthhull, the Worldseed
15 decks
- 8 Ultima, Origin of Oblivion 15 decks
-
9
Omo, Queen of Vesuva
11 decks
-
10
Teval, the Balanced Scale
11 decks
Card text
Urza's Cave
Land — Urza's Cave
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.