auto_awesome #14 in Colorless Commander Staples format_list_numbered #1 colorless tutor
Urza's Saga card art
Card Preview

Urza's Saga

Enchantment Land — Urza's Saga · Modern Horizons 2 (MH2)
Times Brought
6499
Decks Running
3200
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Urza's Saga card

Urza's Saga

Enchantment Land — Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Modern Horizons 2 (MH2) · Rare · Illustrated by Titus Lunter

Final zone distribution

1547 instances
3.1%
Library
24.2%
Battlefield
52.0%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

6502 brought · 1826 players
Brought to game
6502
Ever drawn
1448
Reached battlefield
1157
Still on board at game end
374

Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.4pp

Players who cast this card win 29% of the time (n=906) , vs 26% when it never left the library (n=3610).

When players drew this card but left it in hand, they won 30% (n=210).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.2pp; 95% confidence interval +1.4pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=1157
23%
T1
13%
T2
13%
T3
12%
T4
11%
T5
23%
T6-9
6%
T10+
Median 4 P25 2 · P75 6 · max 21
Cast same turn as drawn 63%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.