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Part of Marvel Super Heroes
·
Artifact — Equipment
·
Marvel Super Heroes Commander (MSC)
Card Preview
Vibranium Strike Gauntlets
Times Brought
175
Decks Running
79
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Vibranium Strike Gauntlets
Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card."
Equip 
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Camille Alquier
Final zone distribution
40 instances2.5%
Library
62.5%
Battlefield
7.5%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
61 decks
-
2
Tony Stark // The Invincible Iron Man
2 decks
-
3
Anti-Venom, Horrifying Healer
1 decks
-
4
Basim Ibn Ishaq
1 decks
-
5
Cecil, Dark Knight // Cecil, Redeemed Paladin
1 decks
-
6
Cloud, Ex-SOLDIER
1 decks
-
7
Cloud, Midgar Mercenary
1 decks
-
8
Freya Crescent
1 decks
-
9
Isamaru, Hound of Konda
1 decks
-
10
King T'Challa // Black Panther, Hope Enduring
1 decks
The "good card" funnel
175 brought · 72 playersBrought to game
175
Ever drawn
39
Reached battlefield
29
Still on board at game end
25
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 37% of the time (n=23) , vs 25% when it never left the library (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +1.1pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
17%
T3
17%
T4
7%
T5
52%
T6-9
7%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
34%
(5 / 29 cast on T4)
Cast same turn as drawn
36%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.