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Part of Commander Masters
·
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
Card Preview
Victimize
Times Brought
2062
Decks Running
1043
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Craig J Spearing
Final zone distribution
459 instances2.2%
Library
2.4%
Battlefield
45.5%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
61 decks
-
2
Sauron, the Dark Lord
37 decks
-
3
Gisa and Geralf
22 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
22 decks
-
5
Uugguu, the Omniplasm
20 decks
-
6
Wilhelt, the Rotcleaver
17 decks
-
7
Meren of Clan Nel Toth
16 decks
-
8
Terra, Herald of Hope
15 decks
-
9
Sefris of the Hidden Ways
14 decks
-
10
Thranduil, the Elvenking
14 decks
The "good card" funnel
2064 brought · 817 playersBrought to game
2064
Ever drawn
383
Reached battlefield
150
Still on board at game end
11
≥ -6.0pp
Players who cast this card win 21% of the time (n=121) , vs 23% when it never left the library (n=1160).
When players drew this card but left it in hand, they won 23% (n=182).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -6.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=150
0%
T1
1%
T2
3%
T3
7%
T4
14%
T5
59%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
4%
(4 / 150 cast on T3)
Cast same turn as drawn
20%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.