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Part of Final Fantasy
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Vincent Valentine // Galian Beast
Legendary Creature — Assassin // Legendary Creature — Werewolf Beast
·
Final Fantasy (FIN)
Times Brought
211
Decks Running
110
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Vincent Valentine
Legendary Creature — Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
2 / 2
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
3 / 2
Final Fantasy (FIN)
·
Rare
·
Illustrated by Norikatsu Miyoshi
Final zone distribution
46 instances50.0%
Battlefield
13.0%
Graveyard
8.7%
Exile
28.3%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
23 decks
-
2
Sephiroth, Planet's Heir
8 decks
-
3
Ezio Auditore da Firenze
4 decks
-
4
Terra, Herald of Hope
4 decks
-
5
Etrata, Deadly Fugitive
3 decks
-
6
Jenova, Ancient Calamity
3 decks
-
7
Jodah, the Unifier
3 decks
-
8
Maha, Its Feathers Night
3 decks
-
9
Teysa Karlov
3 decks
-
10
Ardbert, Warrior of Darkness
2 decks
The "good card" funnel
211 brought · 101 playersBrought to game
211
Ever drawn
44
Reached battlefield
33
Still on board at game end
23
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.8pp
Players who cast this card win 18% of the time (n=24) , vs 23% when it never left the library (n=128).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.3pp; 95% confidence interval -15.8pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
1%
T1
9%
T2
18%
T3
16%
T4
13%
T5
37%
T6-9
4%
T10+
Median
5
P25
3
· P75
6
· max
11
On curve
45%
(11 / 67 cast on T4)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.