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Part of Final Fantasy
·
Legendary Creature — Assassin
·
Final Fantasy Commander (FIC)
Live Play Data
Vincent, Vengeful Atoner
1%
Live Inclusion
Times Brought
507
Decks Running
230
Median Cast Turn
5.0
Drawn → Played
86%
Format
First-cast turn
n=94
1%
T1
10%
T2
23%
T3
14%
T4
14%
T5
28%
T6-9
11%
T10+
Median
5.0
P25
3
· P75
6
· max
12
On curve
34%
(22 / 94 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
507 brought · 212 playersBrought to game
507
Ever drawn
93
Reached battlefield
80
Still on board at game end
38
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 20% of the time (n=66) , vs 19% when it never left the library (n=348).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -8.6pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances4.0%
Library
38.0%
Battlefield
36.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
145 decks
-
2
Kratos, God of War
13 decks
-
3
Ezio Auditore da Firenze
9 decks
-
4
Tifa, Martial Artist
9 decks
-
5
Edward Kenway
4 decks
-
6
Sephiroth, Fallen Hero
4 decks
-
7
Terra, Herald of Hope
4 decks
-
8
Amy Rose
3 decks
-
9
Ant-Man, Elusive Avenger
3 decks
-
10
Ashling, the Limitless
2 decks
Card text
Vincent, Vengeful Atoner
Legendary Creature — Assassin
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.