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Part of Final Fantasy
·
Legendary Creature — Assassin
·
Final Fantasy Commander (FIC)
Card Preview
Vincent, Vengeful Atoner
1%
Decklist Inclusion
Times Brought
310
Decks Running
142
In Decks
832
Decklist Inclusion
1%
Format
Card text
Vincent, Vengeful Atoner
Legendary Creature — Assassin
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Lius Lasahido
Final zone distribution
62 instances1.6%
Library
40.3%
Battlefield
35.5%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
89 decks
-
2
Kratos, God of War
7 decks
-
3
Vincent, Vengeful Atoner
7 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Ezio Auditore da Firenze
4 decks
-
6
Amy Rose
2 decks
-
7
Ashling, the Limitless
2 decks
-
8
Edward Kenway
2 decks
-
9
Absorbing Man and Titania
1 decks
-
10
Altaïr Ibn-La'Ahad
1 decks
The "good card" funnel
310 brought · 134 playersBrought to game
310
Ever drawn
50
Reached battlefield
44
Still on board at game end
25
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 22% of the time (n=37) , vs 19% when it never left the library (n=208).
Observed gap +2.6pp; 95% confidence interval -10.9pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
2%
T1
9%
T2
20%
T3
14%
T4
16%
T5
20%
T6-9
18%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
32%
(9 / 44 cast on T3)
Cast same turn as drawn
24%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.