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Part of Teenage Mutant Ninja Turtles
·
Sorcery
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Wave Goodbye
2%
Decklist Inclusion
Times Brought
174
Decks Running
93
In Decks
1044
Decklist Inclusion
2%
Format
Final zone distribution
41 instances7.3%
Library
9.8%
Battlefield
39.0%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
15 decks
-
2
Leonardo, the Balance
13 decks
-
3
Sonic the Hedgehog
6 decks
-
4
The Wise Mothman
6 decks
-
5
Zimone, Infinite Analyst
6 decks
-
6
Heroes in a Half Shell
5 decks
-
7
Tidus, Yuna's Guardian
5 decks
-
8
Yuna, Grand Summoner
5 decks
-
9
Michelangelo, the Heart
4 decks
-
10
Primo, the Unbounded
3 decks
The "good card" funnel
174 brought · 92 playersBrought to game
174
Ever drawn
36
Reached battlefield
18
Still on board at game end
4
≥ -30.9pp
Players who cast this card win 13% of the time (n=18) , vs 27% when it never left the library (n=129).
When players drew this card but left it in hand, they won 21% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -14.1pp; 95% confidence interval -30.9pp to +2.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.