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Part of Bloomburrow
·
Sorcery
·
Bloomburrow (BLB)
Card Preview
Wear Down
Times Brought
205
Decks Running
107
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wear Down
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Iris Compiet
Final zone distribution
51 instances2.0%
Library
3.9%
Battlefield
58.8%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
54 decks
-
2
Clement, the Worrywort
4 decks
-
3
Xyris, the Writhing Storm
4 decks
-
4
Mr. Foxglove
3 decks
-
5
Baylen, the Haymaker
2 decks
-
6
Finneas, Ace Archer
2 decks
-
7
Ghalta, Primal Hunger
2 decks
-
8
Kibo, Uktabi Prince
2 decks
-
9
Shroofus Sproutsire
2 decks
-
10
Ygra, Eater of All
2 decks
The "good card" funnel
205 brought · 107 playersBrought to game
205
Ever drawn
48
Reached battlefield
32
Still on board at game end
2
≥ -3.0pp
Players who cast this card win 28% of the time (n=29) , vs 20% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -3.0pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
6%
T3
9%
T4
13%
T5
53%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
0%
(0 / 32 cast on T2)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.