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Part of Bloomburrow
·
Sorcery
·
Bloomburrow (BLB)
Card Preview
Wear Down
Times Brought
157
Decks Running
81
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wear Down
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Iris Compiet
Final zone distribution
39 instances2.6%
Library
2.6%
Battlefield
53.8%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
42 decks
-
2
Clement, the Worrywort
3 decks
-
3
Xyris, the Writhing Storm
3 decks
-
4
Baylen, the Haymaker
2 decks
-
5
Finneas, Ace Archer
2 decks
-
6
Kibo, Uktabi Prince
2 decks
-
7
Mr. Foxglove
2 decks
-
8
Ygra, Eater of All
2 decks
-
9
Arahbo, the First Fang
1 decks
-
10
Ayula, Queen Among Bears
1 decks
The "good card" funnel
157 brought · 80 playersBrought to game
157
Ever drawn
37
Reached battlefield
23
Still on board at game end
1
≥ -6.0pp
Players who cast this card win 26% of the time (n=21) , vs 20% when it never left the library (n=88).
Observed gap +6.0pp; 95% confidence interval -6.0pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
13%
T4
9%
T5
52%
T6-9
22%
T10+
Median
7
P25
5
· P75
9
· max
13
On curve
0%
(0 / 23 cast on T2)
Cast same turn as drawn
23%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.