collections_bookmark
Part of Tales of Middle-earth
·
Artifact
·
Commander 2021 (C21)
Card Preview
Well of Lost Dreams
2%
Decklist Inclusion
Times Brought
436
Decks Running
245
In Decks
1885
Decklist Inclusion
2%
Format
Card text
Well of Lost Dreams
Artifact
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Commander 2021 (C21)
·
Rare
·
Illustrated by Jeff Miracola
Final zone distribution
81 instances2.5%
Library
28.4%
Battlefield
32.1%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
27 decks
-
2
Oloro, Ageless Ascetic
24 decks
-
3
Sheoldred, the Apocalypse
14 decks
-
4
Hope Estheim
12 decks
-
5
Giada, Font of Hope
11 decks
-
6
Edgar Markov
10 decks
-
7
Sam, Loyal Attendant
9 decks
-
8
Lathiel, the Bounteous Dawn
7 decks
-
9
Liesa, Shroud of Dusk
7 decks
-
10
Bilbo, Birthday Celebrant
6 decks
The "good card" funnel
439 brought · 229 playersBrought to game
439
Ever drawn
74
Reached battlefield
34
Still on board at game end
23
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.3pp
Players who cast this card win 17% of the time (n=33) , vs 25% when it never left the library (n=312).
When players drew this card but left it in hand, they won 24% (n=38) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -8.1pp; 95% confidence interval -21.3pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
3%
T1
0%
T2
0%
T3
15%
T4
21%
T5
53%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
7
· max
16
On curve
18%
(5 / 34 cast on T4)
Cast same turn as drawn
29%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.