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Well of Lost Dreams card art
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Well of Lost Dreams

{4} · Artifact · Commander 2021 (C21)
Times Brought
281
Decks Running
176
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Well of Lost Dreams card

Well of Lost Dreams

{4}
Artifact
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Commander 2021 (C21) · Rare · Illustrated by Jeff Miracola

Final zone distribution

56 instances
1.8%
Library
37.5%
Battlefield
19.6%
Graveyard
10.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

281 brought · 167 players
Brought to game
281
Ever drawn
50
Reached battlefield
26
Still on board at game end
21

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.8pp

Players who cast this card win 24% of the time (n=18) , vs 20% when it never left the library (n=159).

When players drew this card but left it in hand, they won 25% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.3pp; 95% confidence interval -8.8pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
0%
T1
0%
T2
4%
T3
12%
T4
15%
T5
38%
T6-9
31%
T10+
Median 6.5 P25 5 · P75 10 · max 17
On curve 15% (3 / 26 cast on T4) Cast same turn as drawn 31%
26 of 100 times cast 26%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.