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Part of Duskmourn: House of Horror
: Add
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,
: Target commander gains lifelink until end of turn.
Live Play Data
Witch's Clinic
Land
·
Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
1944
Decks Running
869
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=354
5%
T1
11%
T2
12%
T3
14%
T4
13%
T5
37%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
16
Cast same turn as drawn
45%
The "good card" funnel
1945 brought · 727 playersBrought to game
1945
Ever drawn
477
Reached battlefield
354
Still on board at game end
337
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 35% of the time (n=319) , vs 29% when it never left the library (n=1227).
When players drew this card but left it in hand, they won 27% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +0.4pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
517 instances1.5%
Library
65.2%
Battlefield
11.0%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
191 decks
-
2
Ghalta, Primal Hunger
107 decks
-
3
The Lord of Pain
24 decks
-
4
Anti-Venom, Horrifying Healer
16 decks
-
5
Kratos, God of War
15 decks
-
6
Lumra, Bellow of the Woods
15 decks
-
7
Umbris, Fear Manifest
14 decks
-
8
Blor the Impervious
12 decks
-
9
Wolverine, Best There Is
12 decks
- 10 Dawnsire, Sunstar Dreadnought 11 decks
Card text
Witch's Clinic
Land
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.