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Part of Duskmourn: House of Horror
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: Target commander gains lifelink until end of turn.
Card Preview
Witch's Clinic
Land
·
Duskmourn: House of Horror Commander (DSC)
Times Brought
355
Decks Running
195
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Witch's Clinic
Land
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Piotr Dura
Final zone distribution
78 instances82.1%
Battlefield
7.7%
Graveyard
1.3%
Exile
9.0%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
45 decks
-
2
Smaug the Impenetrable
6 decks
-
3
Kratos, God of War
4 decks
-
4
Tony Stark // The Invincible Iron Man
4 decks
- 5 Dawnsire, Sunstar Dreadnought 3 decks
-
6
Karlov of the Ghost Council
3 decks
-
7
Smaug the Magnificent
3 decks
-
8
Anti-Venom, Horrifying Healer
2 decks
-
9
Brigone, Soldier of Meletis
2 decks
-
10
Eight-and-a-Half-Tails
2 decks
The "good card" funnel
355 brought · 176 playersBrought to game
355
Ever drawn
73
Reached battlefield
66
Still on board at game end
64
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 32% of the time (n=58) , vs 29% when it never left the library (n=216).
Observed gap +3.2pp; 95% confidence interval -3.7pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=66
12%
T1
12%
T2
11%
T3
15%
T4
12%
T5
27%
T6-9
11%
T10+
Median
4.5
P25
3
· P75
7
· max
12
Cast same turn as drawn
42%
66 of 100 times cast
66%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.