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Part of Streets of New Capenna
·
Enchantment — Aura
·
Foundations (FDN)
Live Play Data
Witness Protection
1%
Live Inclusion
Times Brought
570
Decks Running
222
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=94
4%
T1
2%
T2
9%
T3
13%
T4
9%
T5
56%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
14
On curve
4%
(4 / 94 cast on T1)
Cast same turn as drawn
30%
The "good card" funnel
570 brought · 211 playersBrought to game
570
Ever drawn
122
Reached battlefield
89
Still on board at game end
27
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 29% of the time (n=79) , vs 18% when it never left the library (n=393).
When players drew this card but left it in hand, they won 19% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval +0.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances4.5%
Library
20.1%
Battlefield
50.7%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Tatsunari, Toad Rider
8 decks
-
2
Ms. Bumbleflower
6 decks
-
3
The Mindskinner
6 decks
-
4
Jon Irenicus, Shattered One
5 decks
-
5
Kinnan, Bonder Prodigy
5 decks
-
6
Indominus Rex, Alpha
4 decks
-
7
Vnwxt, Verbose Host
4 decks
-
8
Bonny Pall, Clearcutter
3 decks
-
9
Kotis, the Fangkeeper
3 decks
-
10
Nekusar, the Mindrazer
3 decks
Card text
Witness Protection
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Foundations (FDN)
·
Common
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Illustrated by Dominik Mayer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.