collections_bookmark
Part of Final Fantasy
·
Legendary Artifact — Equipment
·
Final Fantasy Commander (FIC)
Card Preview
Wrecking Ball Arm
1%
Decklist Inclusion
Times Brought
154
Decks Running
80
In Decks
519
Decklist Inclusion
1%
Format
Final zone distribution
32 instances75.0%
Battlefield
18.8%
Graveyard
3.1%
Exile
3.1%
Hand
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
49 decks
-
2
Lightning, Army of One
3 decks
-
3
Kediss, Emberclaw Familiar
2 decks
-
4
Sokka and Suki
2 decks
-
5
Tifa, Martial Artist
2 decks
-
6
Ardenn, Intrepid Archaeologist
1 decks
-
7
Basim Ibn Ishaq
1 decks
-
8
Black Widow, Double Agent
1 decks
-
9
Captain America, First Avenger
1 decks
-
10
Cecil, Dark Knight // Cecil, Redeemed Paladin
1 decks
The "good card" funnel
154 brought · 78 playersBrought to game
154
Ever drawn
30
Reached battlefield
28
Still on board at game end
24
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 23% of the time (n=27) , vs 17% when it never left the library (n=111).
Observed gap +5.8pp; 95% confidence interval -9.4pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
4%
T2
7%
T3
18%
T4
18%
T5
43%
T6-9
7%
T10+
Median
5.5
P25
4
· P75
8
· max
10
On curve
7%
(1 / 28 cast on T2)
Cast same turn as drawn
38%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.