Wrecking Ball Arm
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Wrecking Ball Arm
Final zone distribution
153 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
197 decks
-
2
Ekthi, Contaminator Priest
24 decks
-
3
Tifa, Martial Artist
8 decks
-
4
Amy Rose
5 decks
-
5
Spider-Man 2099
5 decks
-
6
Lightning, Army of One
4 decks
-
7
Noctis, Heir Apparent
4 decks
-
8
Rograkh, Son of Rohgahh
4 decks
-
9
Ardenn, Intrepid Archaeologist
3 decks
-
10
Captain America, First Avenger
3 decks
The "good card" funnel
687 brought · 302 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=96) , vs 26% when it never left the library (n=402).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval +0.9pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.