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Part of Streets of New Capenna
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Ziatora's Proving Ground
Land — Swamp Mountain Forest
·
Streets of New Capenna (SNC)
Times Brought
129
Decks Running
54
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
33 instances3.0%
Library
87.9%
Battlefield
9.1%
Hand
Commanders that played this card
in tracked games-
1
The Ur-Dragon
7 decks
-
2
Coram, the Undertaker
4 decks
-
3
Henzie "Toolbox" Torre
3 decks
-
4
Indoraptor, the Perfect Hybrid
3 decks
-
5
Korvold, Fae-Cursed King
3 decks
-
6
Ashling, the Limitless
2 decks
-
7
Hearthhull, the Worldseed
2 decks
-
8
Jodah, the Unifier
2 decks
-
9
Reaper King
2 decks
-
10
Slimefoot and Squee
2 decks
The "good card" funnel
129 brought · 48 playersBrought to game
129
Ever drawn
33
Reached battlefield
29
Still on board at game end
29
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 36% of the time (n=29) , vs 29% when it never left the library (n=91).
Observed gap +7.4pp; 95% confidence interval -1.5pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
41%
T1
24%
T2
0%
T3
17%
T4
10%
T5
3%
T6-9
3%
T10+
Median
2
P25
1
· P75
4
· max
12
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.