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Zul Ashur, Lich Lord card art
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Zul Ashur, Lich Lord

{1} {B} · Legendary Creature — Zombie Warlock · Foundations (FDN)
Times Brought
325
Decks Running
150
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Zul Ashur, Lich Lord card

Zul Ashur, Lich Lord

{1} {B}
Legendary Creature — Zombie Warlock
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.
2 / 2
Foundations (FDN) · Rare · Illustrated by Raluca Marinescu

Final zone distribution

71 instances
52.1%
Battlefield
26.8%
Graveyard
1.4%
Exile
19.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

325 brought · 130 players
Brought to game
325
Ever drawn
69
Reached battlefield
53
Still on board at game end
37

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 30% of the time (n=44) , vs 21% when it never left the library (n=185).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.7pp; 95% confidence interval +0.6pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=65
9%
T1
22%
T2
14%
T3
14%
T4
11%
T5
20%
T6-9
11%
T10+
Median 4 P25 2 · P75 7 · max 20
On curve 31% (14 / 65 cast on T2) Cast same turn as drawn 46%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.