All archetypes

+1/+1 counters commanders

Grow your team a counter at a time, then proliferate.

1,223 commanders, best match first
  1. 100 decks from 90 players. Mostly Human creatures.

    Strongest: Artifacts top 6% and Lifegain top 9%

    Top 10% for +1/+1 counters

    +8.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 46 games.
  2. 105 decks from 94 players. Mostly Wolf creatures.

    Strongest: Stax and control top 5% and Fight for the board top 7%

    Top 10% for +1/+1 counters

    +4.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 93 games.
  3. 58 decks from 55 players. Mostly Phyrexian creatures.

    Strongest: Enchantress top 7% and Tribal top 10%

    Top 10% for +1/+1 counters

    +8.4 cards per deck against the average deck in its colors

  4. 40 decks from 37 players. Mostly Villain creatures.

    Strongest: Tribal top 8% and +1/+1 counters top 10%

    Top 10% for +1/+1 counters

    +8.3 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 33 games.
  5. 20 decks from 20 players. Mostly Construct creatures.

    Strongest: Artifacts top 3% and Aristocrats top 8%

    Top 10% for +1/+1 counters

    +4.3 cards per deck against the average deck in its colors, plus the commander card itself

  6. 279 decks from 260 players. Mostly Elf creatures.

    Strongest: Tribal top 6% and Stax and control top 8%

    Top 10% for +1/+1 counters

    +4.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 103 games.
  7. 88 decks from 86 players. Mostly Human creatures.

    Strongest: Aristocrats top 2% and Tokens top 7%

    Top 10% for +1/+1 counters

    +4.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 32 games.
  8. 29 decks from 29 players. Mostly Elf creatures.

    Strongest: Fight for the board top 8% and +1/+1 counters top 10%

    Top 10% for +1/+1 counters

    +4.2 cards per deck against the average deck in its colors, plus the commander card itself

  9. 55 decks from 52 players. Mostly Ooze creatures.

    Strongest: +1/+1 counters top 10%

    Top 10% for +1/+1 counters

    +4.0 cards per deck against the average deck in its colors, plus the commander card itself

  10. 121 decks from 113 players. Mostly Hero creatures.

    Strongest: Blink top 5% and Tribal top 6%

    Top 11% for +1/+1 counters

    +3.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 101 games.
  11. 43 decks from 40 players. Mostly Elf creatures.

    Strongest: Tribal top 1% and +1/+1 counters top 11%

    Top 11% for +1/+1 counters

    +3.6 cards per deck against the average deck in its colors, plus the commander card itself

  12. 128 decks from 120 players. Mostly Human creatures.

    Strongest: Aristocrats top 4% and Group slug top 4%

    Top 11% for +1/+1 counters

    +7.6 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.09 Average 0.07, from 53 games.
  13. 52 decks from 46 players. Mostly Zombie creatures.

    Strongest: Aristocrats top 3% and Tokens top 9%

    Top 11% for +1/+1 counters

    +3.5 cards per deck against the average deck in its colors, plus the commander card itself

  14. 292 decks from 279 players. Mostly Elf creatures.

    Strongest: Tribal top 1% and +1/+1 counters top 11%

    Top 11% for +1/+1 counters

    +3.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 89 games.
  15. 116 decks from 103 players. Mostly Villain creatures.

    Strongest: Blink top 5% and Lifegain top 10%

    Top 11% for +1/+1 counters

    +3.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 75 games.
  16. 63 decks from 61 players. Mostly Human creatures.

    Strongest: Blink top 2% and +1/+1 counters top 11%

    Top 11% for +1/+1 counters

    +3.2 cards per deck against the average deck in its colors, plus the commander card itself

  17. 36 decks from 34 players. Mostly Human creatures.

    Strongest: Aristocrats top 5% and Blink top 6%

    Top 11% for +1/+1 counters

    +3.2 cards per deck against the average deck in its colors, plus the commander card itself

  18. 20 decks from 20 players. Mostly Human creatures.

    Strongest: Fight for the board top 5% and +1/+1 counters top 11%

    Top 11% for +1/+1 counters

    +3.1 cards per deck against the average deck in its colors, plus the commander card itself

  19. 23 decks from 22 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 11% and Stax and control top 12%

    Top 11% for +1/+1 counters

    +3.1 cards per deck against the average deck in its colors, plus the commander card itself

  20. 39 decks from 34 players. Mostly Phyrexian creatures.

    Strongest: Stax and control top 4% and Enchantress top 5%

    Top 11% for +1/+1 counters

    +7.0 cards per deck against the average deck in its colors