All archetypes

I want to play +1/+1 counters

1,516 commanders, best match first
  1. 88 decks from 82 players. Mostly Hydra creatures.

    Strongest: +1/+1 counters top 3% and Fight top 17%

    Top 3% for +1/+1 counters

    +18.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 69 games.
  2. 76 decks from 76 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 3% and Fight top 4%

    Top 3% for +1/+1 counters

    +18.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 43 games.
  3. 20 decks from 18 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 3% and Fight top 3%

    Top 3% for +1/+1 counters

    +18.5 cards per deck against the average deck in its colors, plus the commander card itself

  4. 73 decks from 68 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 3% and Aristocrats top 7%

    Top 3% for +1/+1 counters

    +18.4 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 44 games.
  5. 38 decks from 38 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 3% and Fight top 4%

    Top 3% for +1/+1 counters

    +18.3 cards per deck against the average deck in its colors, plus the commander card itself

  6. 123 decks from 117 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 3% and Aristocrats top 12%

    Top 3% for +1/+1 counters

    +18.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 80 games.
  7. 44 decks from 40 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 3% and Fight top 8%

    Top 3% for +1/+1 counters

    +17.5 cards per deck against the average deck in its colors, plus the commander card itself

  8. 22 decks from 22 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 3%

    Top 3% for +1/+1 counters

    +17.5 cards per deck against the average deck in its colors, plus the commander card itself

  9. 524 decks from 485 players. Mostly Construct creatures.

    Strongest: +1/+1 counters top 3% and Artifacts top 4%

    Top 3% for +1/+1 counters

    +17.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 295 games.
  10. 526 decks from 488 players. Mostly Construct creatures.

    Strongest: Artifacts top 3% and +1/+1 counters top 3%

    Top 3% for +1/+1 counters

    +17.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 401 games.
  11. 36 decks from 36 players. Mostly Wizard creatures.

    Strongest: +1/+1 counters top 3% and Spellslinger top 10%

    Top 3% for +1/+1 counters

    +17.0 cards per deck against the average deck in its colors, plus the commander card itself

  12. 37 decks from 36 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 3% and Aristocrats top 10%

    Top 3% for +1/+1 counters

    +16.6 cards per deck against the average deck in its colors, plus the commander card itself

  13. 891 decks from 836 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 3%

    Top 3% for +1/+1 counters

    +16.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 405 games.
  14. 21 decks from 21 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 3% and Aristocrats top 8%

    Top 3% for +1/+1 counters

    +16.5 cards per deck against the average deck in its colors, plus the commander card itself

  15. 32 decks from 31 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 4% and Group slug top 5%

    Top 4% for +1/+1 counters

    +16.2 cards per deck against the average deck in its colors, plus the commander card itself

  16. 1141 decks from 1055 players. Mostly Mutant creatures.

    Strongest: Mill top 1% and Group slug top 3%

    Top 4% for +1/+1 counters

    +15.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 597 games.
  17. 23 decks from 22 players. Mostly Artificer creatures.

    Strongest: +1/+1 counters top 4% and Artifacts top 5%

    Top 4% for +1/+1 counters

    +15.9 cards per deck against the average deck in its colors, plus the commander card itself

  18. 96 decks from 87 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 4% and Tokens top 5%

    Top 4% for +1/+1 counters

    +14.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 52 games.
  19. 182 decks from 172 players. Mostly Hydra creatures.

    Strongest: Fight top 1% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +18.2 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 87 games.
  20. 451 decks from 427 players. Mostly Hydra creatures.

    Strongest: Fight top 3% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +13.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 204 games.