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Part of Bloomburrow
·
Artifact Creature — Angel
·
Edge of Eternities Commander (EOC)
Card Preview
Angel of the Ruins
2%
Decklist Inclusion
Times Brought
392
Decks Running
220
In Decks
1972
Decklist Inclusion
2%
Format
Final zone distribution
91 instances1.1%
Library
23.1%
Battlefield
35.2%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
23 decks
-
2
Terra, Herald of Hope
23 decks
-
3
Zinnia, Valley's Voice
20 decks
-
4
Inspirit, Flagship Vessel
18 decks
-
5
Kilo, Apogee Mind
15 decks
-
6
Hashaton, Scarab's Fist
9 decks
-
7
Kaalia of the Vast
7 decks
-
8
Nelly Borca, Impulsive Accuser
7 decks
-
9
Anti-Venom, Horrifying Healer
6 decks
-
10
Gisela, the Broken Blade
5 decks
The "good card" funnel
393 brought · 208 playersBrought to game
393
Ever drawn
85
Reached battlefield
44
Still on board at game end
21
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 34% of the time (n=42) , vs 23% when it never left the library (n=270).
When players drew this card but left it in hand, they won 23% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.1pp; 95% confidence interval -3.3pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
2%
T1
5%
T2
5%
T3
9%
T4
5%
T5
50%
T6-9
25%
T10+
Median
8.0
P25
6
· P75
10
· max
15
On curve
48%
(7 / 44 cast on T7)
Cast same turn as drawn
22%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.