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Part of Foundations Commander Decks
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Army of the Damned
2%
Live Inclusion
Times Brought
1491
Decks Running
686
Median Cast Turn
8
Drawn → Played
51%
Format
First-cast turn
n=173
0%
T1
0%
T2
1%
T3
2%
T4
5%
T5
69%
T6-9
23%
T10+
Median
8
P25
7
· P75
9
· max
20
On curve
60%
(25 / 173 cast on T8)
Cast same turn as drawn
24%
The "good card" funnel
1491 brought · 618 playersBrought to game
1491
Ever drawn
339
Reached battlefield
173
Still on board at game end
21
≥ +9.9pp
Players who cast this card win 38% of the time (n=157) , vs 21% when it never left the library (n=948).
When players drew this card but left it in hand, they won 22% (n=151).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.2pp; 95% confidence interval +9.9pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
387 instances2.6%
Library
5.4%
Battlefield
47.3%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
170 decks
-
2
Witherbloom, the Balancer
72 decks
-
3
Gisa and Geralf
50 decks
-
4
Wilhelt, the Rotcleaver
47 decks
-
5
Olag and Miau, New Friends
31 decks
-
6
The Scarab God
31 decks
-
7
Magar of the Magic Strings
22 decks
-
8
Varina, Lich Queen
21 decks
-
9
Ayara, First of Locthwain
18 decks
-
10
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
11 decks
Card text
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback 


(You may cast this card from your graveyard for its flashback cost. Then exile it.)
New Capenna Commander (NCC)
·
Mythic
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.