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Part of Foundations Commander Decks
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Army of the Damned
2%
Live Inclusion
Times Brought
1042
Decks Running
510
Median Cast Turn
8
Drawn → Played
49%
Format
First-cast turn
n=117
0%
T1
0%
T2
2%
T3
2%
T4
5%
T5
68%
T6-9
24%
T10+
Median
8
P25
7
· P75
9
· max
20
On curve
61%
(15 / 117 cast on T8)
Cast same turn as drawn
23%
The "good card" funnel
1042 brought · 461 playersBrought to game
1042
Ever drawn
240
Reached battlefield
117
Still on board at game end
17
≥ +5.0pp
Players who cast this card win 36% of the time (n=105) , vs 23% when it never left the library (n=648).
When players drew this card but left it in hand, they won 23% (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval +5.0pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
275 instances2.2%
Library
6.2%
Battlefield
44.0%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
100 decks
-
2
Witherbloom, the Balancer
56 decks
-
3
Wilhelt, the Rotcleaver
39 decks
-
4
Gisa and Geralf
36 decks
-
5
The Scarab God
27 decks
-
6
Olag and Miau, New Friends
25 decks
-
7
Magar of the Magic Strings
17 decks
-
8
Varina, Lich Queen
15 decks
-
9
Ayara, First of Locthwain
11 decks
-
10
Codie, Vociferous Codex
10 decks
Card text
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback 


(You may cast this card from your graveyard for its flashback cost. Then exile it.)
New Capenna Commander (NCC)
·
Mythic
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.