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Army of the Damned card art
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Army of the Damned

{5} {B} {B} {B} · Sorcery · New Capenna Commander (NCC)
Times Brought
1054
Decks Running
519
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Army of the Damned card

Army of the Damned

{5} {B} {B} {B}
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
New Capenna Commander (NCC) · Mythic · Illustrated by Ryan Pancoast

Final zone distribution

235 instances
2.6%
Library
10.2%
Battlefield
43.4%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1054 brought · 456 players
Brought to game
1054
Ever drawn
207
Reached battlefield
115
Still on board at game end
24
≥ +2.3pp

Players who cast this card win 30% of the time (n=92) , vs 22% when it never left the library (n=567).

When players drew this card but left it in hand, they won 14% (n=62).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval +2.3pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=115
1%
T1
0%
T2
1%
T3
3%
T4
7%
T5
60%
T6-9
28%
T10+
Median 8 P25 7 · P75 10 · max 23
On curve 57% (19 / 115 cast on T8) Cast same turn as drawn 22%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.