collections_bookmark Part of Reality Fracture
Avacyn, Angel of Horror card art
Live Play Data

Avacyn, Angel of Horror

{5} {B} {B} {B} · Legendary Creature — Angel · Reality Fracture Commander (FRC)
2%
Live Inclusion
Times Brought
1541
Decks Running
649
Median Cast Turn
7
Drawn → Played
67%
Format

First-cast turn

n=491
1%
T1
1%
T2
2%
T3
8%
T4
17%
T5
57%
T6-9
15%
T10+
Median 7 P25 5 · P75 9 · max 18
On curve 75% (57 / 491 cast on T8) Cast same turn as drawn 37%

The "good card" funnel

1541 brought · 551 players
Brought to game
1541
Ever drawn
526
Reached battlefield
353
Still on board at game end
240

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +14.2pp

Players who cast this card win 46% of the time (n=309) , vs 26% when it never left the library (n=854).

When players drew this card but left it in hand, they won 31% (n=154).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.9pp; 95% confidence interval +14.2pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

560 instances
5.7%
Library
42.9%
Battlefield
13.8%
Graveyard
12.3%
Exile
Card text
Avacyn, Angel of Horror card

Avacyn, Angel of Horror

{5} {B} {B} {B}
Legendary Creature — Angel
Flying, deathtouch Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
8 / 8
Reality Fracture Commander (FRC) · Rare · Illustrated by Pauline Voss

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.