Bane of Progress
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
75 instancesCommanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
49 decks
-
2
Ashling, the Limitless
36 decks
-
3
Henzie "Toolbox" Torre
9 decks
-
4
Ygra, Eater of All
8 decks
-
5
Yuna, Grand Summoner
7 decks
-
6
Kibo, Uktabi Prince
5 decks
-
7
Duskana, the Rage Mother
3 decks
-
8
Mass of Mysteries
3 decks
-
9
Aesi, Tyrant of Gyre Strait
2 decks
-
10
Ghalta, Primal Hunger
2 decks
The "good card" funnel
353 brought · 168 playersOnce cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=26) , vs 23% when it never left the library (n=219).
When players drew this card but left it in hand, they won 27% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.7pp; 95% confidence interval -1.1pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31Full analysis unlocks as more games are tracked. Stats refresh nightly.