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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Insect Mutant Scientist
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Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Baxter, Fly in the Ointment
1%
Live Inclusion
Times Brought
451
Decks Running
174
Median Cast Turn
6
Drawn → Played
53%
Format
First-cast turn
n=53
0%
T1
0%
T2
6%
T3
9%
T4
19%
T5
49%
T6-9
17%
T10+
Median
6
P25
5
· P75
9
· max
12
On curve
15%
(5 / 53 cast on T4)
Cast same turn as drawn
17%
The "good card" funnel
451 brought · 166 playersBrought to game
451
Ever drawn
94
Reached battlefield
50
Still on board at game end
27
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 22% of the time (n=50) , vs 18% when it never left the library (n=300).
When players drew this card but left it in hand, they won 7% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -7.3pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
107 instances8.4%
Library
25.2%
Battlefield
26.2%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
88 decks
-
2
Heroes in a Half Shell
44 decks
-
3
Michelangelo, the Heart
10 decks
-
4
The Astonishing Ant-Man
8 decks
-
5
The Wise Mothman
3 decks
-
6
Donatello, the Brains
2 decks
-
7
Krang, the All-Powerful
2 decks
-
8
Mikey & Don, Party Planners
2 decks
-
9
Shang-Chi and the Ten Rings
2 decks
-
10
Tui and La, Moon and Ocean
2 decks
Card text
Baxter, Fly in the Ointment
Legendary Creature — Insect Mutant Scientist
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
2 / 2
Teenage Mutant Ninja Turtles Eternal (TMC)
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Rare
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Illustrated by Michele Giorgi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.