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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Boar Mutant
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Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Bebop, Skull & Crossbones
0%
Decklist Inclusion
Times Brought
114
Decks Running
56
In Decks
376
Decklist Inclusion
0%
Format
Final zone distribution
36 instances25.0%
Battlefield
36.1%
Graveyard
13.9%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
36 decks
-
2
Heroes in a Half Shell
16 decks
-
3
Michelangelo, the Heart
2 decks
-
4
Bebop, Skull & Crossbones
1 decks
-
5
Jenova, Ancient Calamity
1 decks
-
6
Jodah, the Unifier
1 decks
-
7
The Serpent Society
1 decks
The "good card" funnel
114 brought · 54 playersBrought to game
114
Ever drawn
31
Reached battlefield
25
Still on board at game end
9
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.0pp
Players who cast this card win 11% of the time (n=25) , vs 15% when it never left the library (n=68).
Observed gap -3.9pp; 95% confidence interval -18.0pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
8%
T2
8%
T3
12%
T4
8%
T5
60%
T6-9
4%
T10+
Median
6
P25
4
· P75
8
· max
10
On curve
8%
(2 / 25 cast on T2)
Cast same turn as drawn
29%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.