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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Boar Mutant
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Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Bebop, Skull & Crossbones
Times Brought
237
Decks Running
112
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Bebop, Skull & Crossbones
Legendary Creature — Boar Mutant
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)
Deathtouch
Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
2 / 1
Teenage Mutant Ninja Turtles Eternal (TMC)
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Rare
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Illustrated by Benjamin Ee
Final zone distribution
71 instances1.4%
Library
36.6%
Battlefield
47.9%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
64 decks
-
2
Heroes in a Half Shell
41 decks
-
3
Michelangelo, the Heart
5 decks
-
4
Donatello, the Brains
2 decks
-
5
Jenova, Ancient Calamity
2 decks
-
6
Ardbert, Warrior of Darkness
1 decks
-
7
Gev, Scaled Scorch
1 decks
-
8
Maular, the Next Evolution
1 decks
-
9
Raffine, Scheming Seer
1 decks
-
10
Raphael, the Muscle
1 decks
The "good card" funnel
238 brought · 117 playersBrought to game
238
Ever drawn
69
Reached battlefield
59
Still on board at game end
26
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 22% of the time (n=44) , vs 24% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -10.9pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
3%
T1
14%
T2
8%
T3
19%
T4
10%
T5
37%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
17%
(8 / 59 cast on T2)
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.