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Bilbo, Thief in the Night card art
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Bilbo, Thief in the Night

{1} {U} · Legendary Creature — Halfling Rogue · The Hobbit (HOB)
Times Brought
170
Decks Running
90
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bilbo, Thief in the Night card

Bilbo, Thief in the Night

{1} {U}
Legendary Creature — Halfling Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast. Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
2 / 2
The Hobbit (HOB) · Mythic · Illustrated by Nia Kovalevski

Final zone distribution

40 instances
47.5%
Battlefield
20.0%
Graveyard
20.0%
Exile
12.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

170 brought · 85 players
Brought to game
170
Ever drawn
33
Reached battlefield
27
Still on board at game end
19

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.7pp

Players who cast this card win 24% of the time (n=17) , vs 19% when it never left the library (n=87).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.6pp; 95% confidence interval -8.7pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
9%
T1
32%
T2
6%
T3
9%
T4
3%
T5
38%
T6-9
3%
T10+
Median 4.0 P25 2 · P75 7 · max 10
On curve 41% (11 / 34 cast on T2) Cast same turn as drawn 58%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.