Blossoming Tortoise card art
Live Play Data

Blossoming Tortoise

{2} {G} {G} · Creature — Turtle · Wilds of Eldraine (WOE)
1%
Live Inclusion
Times Brought
417
Decks Running
198
Median Cast Turn
5
Drawn → Played
74%
Format

First-cast turn

n=75
1%
T1
9%
T2
8%
T3
21%
T4
15%
T5
39%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 40% (16 / 75 cast on T4) Cast same turn as drawn 34%

The "good card" funnel

417 brought · 185 players
Brought to game
417
Ever drawn
102
Reached battlefield
75
Still on board at game end
38

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.5pp

Players who cast this card win 47% of the time (n=67) , vs 34% when it never left the library (n=261).

When players drew this card but left it in hand, they won 33% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.1pp; 95% confidence interval +0.5pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

128 instances
3.9%
Library
29.7%
Battlefield
42.2%
Graveyard
8.6%
Exile

Commanders that played this card

in tracked games
Card text
Blossoming Tortoise card

Blossoming Tortoise

{2} {G} {G}
Creature — Turtle
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.
3 / 3
Wilds of Eldraine (WOE) · Mythic · Illustrated by Simon Dominic

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.