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Branching Evolution card art
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Branching Evolution

{2} {G} · Enchantment · Modern Horizons 3 (MH3)
Times Brought
2269
Decks Running
1063
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Branching Evolution card

Branching Evolution

{2} {G}
Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Modern Horizons 3 (MH3) · Rare · Illustrated by Lucas Graciano

Final zone distribution

453 instances
2.4%
Library
57.6%
Battlefield
13.0%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2276 brought · 883 players
Brought to game
2276
Ever drawn
420
Reached battlefield
311
Still on board at game end
261

Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 26% of the time (n=255) , vs 26% when it never left the library (n=1355).

When players drew this card but left it in hand, they won 16% (n=82).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +-0.0pp; 95% confidence interval -3.3pp to +3.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=311
2%
T1
9%
T2
15%
T3
18%
T4
13%
T5
37%
T6-9
5%
T10+
Median 5 P25 3 · P75 7 · max 16
On curve 27% (47 / 311 cast on T3) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.